Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can be a daunting task, given the variety of options and the time needed to master new weapon skills. While nearly any class can be effective in this RPG, certain ones stand out as particularly advantageous. If you stick with your initial class, that's perfectly okay, as it is one of the most versatile in the game.
Recommended Classes in *Xenoblade Chronicles X Definitive Edition*
Our guide highlights the top five classes in *Xenoblade Chronicles X Definitive Edition* and explains why they are worth considering:
Drifter
*Xenoblade Chronicles X* encourages players to move away from the Drifter class once they reach rank 10, but this starting class remains exceptionally versatile and useful throughout the entire game. For fans of the original *Xenoblade Chronicles*, Drifter is akin to Shulk but with a smaller skill set. This class provides access to a range of debuff and offensive arts, including skills that stagger and topple enemies, and one that regenerates health, reducing dependency on party members for timely healing.
Drifter utilizes assault rifles for robust ranged damage and knives for potent melee attacks, ensuring you're prepared for any combat scenario. Moreover, Drifter boasts the highest number of skill slots among all classes, making it ideal for customization. Even if you experiment with other classes to master new skills, returning to Drifter can enhance your gameplay significantly.
Full Metal Jaguar
Full Metal Jaguar, Elma’s class, is thrillingly risky but rewarding. Its critical hit rate increases when your HP falls below 50 percent, and one skill ensures this condition is frequently met by reducing your health during attacks. The Ghost Factory skill helps allies dodge incoming attacks, while Electric Surge delivers ether damage, a rarity among melee classes. Even the basic skill, Shadowstrike, packs a punch.
Duelist
Duelist excels in close-range combat but is also adept with ranged attacks. Wielding a longsword and an assault rifle, this class offers an advanced version of the Drifter’s weapons. Duelists access a variety of powerful skills, such as Last Stand, which boosts the party’s TP using your own, facilitating heavy attacks. Soul of the Samurai infuses basic attacks with area-of-effect capabilities, and True Stream Edge restores TP when morale is high. The standout skill, Blossom Dance, not only staggers enemies for toppling but also ignores their resistances, making it invaluable against most foes.
Mastermind
Ideal for those who prefer controlling enemy behavior over dealing massive damage, Mastermind is a strategic choice. While its arts may not be as potent as those of Duelists, they simplify battles against tough opponents. Mastermind can remove enemy buffs and, at level seven, reduces enemy debuff resistance with every attack. Additional abilities boost TP, and the capstone art inflicts a virus effect. This class demands heightened attention to battle dynamics but offers substantial rewards.
Galactic Knight
While often linked to Skell users, Galactic Knight is versatile beyond these giant robots. They can remove debuffs, heal allies, and inflict heavy, specialized damage. Galactic Knights can also reduce their own cooldowns through melee combos. When operating Skells, they restore appendage HP and increase combat power without any prerequisites, making them a powerful class both in and out of Skells.