Embarking on your *Kingdom Come: Deliverance 2* adventure? Creating Henry can feel overwhelming with so many options, but we've got you covered. Here are the best perks to prioritize early on.

While *Kingdom Come: Deliverance 2* allows for diverse builds—from brute-force knights to silver-tongued charmers—certain perks offer significant advantages regardless of your playstyle. Let's explore them.
Main Level Perks
- Opportunist: Reputation loss is reduced by 10%.
- Undaunted Cavalier: With Charisma above 20, your armor rating effectively increases by 15.
- Burgher: Gain +1 to Strength, Agility, Vitality, and Speech in towns and villages.
- Martin’s Heritage: Gain 10% more experience in Sword Fighting, Crafting, and Survival.
- Radzig’s Heritage: Gain 10% more experience in Heavy Weapons, Shooting, and Scholarship.
- Good Natural: +2 to Persuasion, Impression, and Presence, making it easier to succeed in peaceful interactions.
- Blood of Siegfried: Armor rating permanently increases by 10 points.
- Heroic Vigour: Each Vitality level grants an additional Stamina point (retroactive).
- Charming Man: Reputation gains are increased by 10%.
Opportunist and Charming Man are crucial for managing your reputation effectively. Choosing between Martin’s and Radzig’s Heritage depends on your preferred skills; Martin’s benefits combat and survival, while Radzig’s focuses on scholarly pursuits and ranged combat.
Strength Perks
- Hard-Working Lad: Reduces the weight of sacks and carried bodies by half, increasing carrying capacity by 8 pounds.
- Pack Mule: Increases carrying capacity by 12 pounds.
- Strong as a Bull: Increases carrying capacity by 20 pounds.
- Heracles: Every 5 Strength levels increases Charisma by 1.
Prioritize the carrying capacity boosts (Hard-Working Lad, Pack Mule, Strong as a Bull) for easier loot management. Heracles indirectly benefits speech-focused builds.
Agility Perks
- Creeping Phantom: 15% faster movement while sneaking.
- Finesse: 5% increase to slashing damage.
- Viper: 5% increase to piercing damage.
Creeping Phantom is essential for stealth, while Finesse and Viper enhance melee combat depending on your weapon choices.
Vitality Perks
- Ascetic: Nourishment depletes 30% slower.
- Well-Dressed: Clothing and body get dirty 20% slower.
- Marathon Runner: Stamina consumption while sprinting is reduced by 20%.
- Diehard: Survives otherwise fatal wounds, recovering 25% health (with a cooldown).
These perks improve comfort and survivability, making the game more enjoyable.
Speech Perks
- Hustler: Easier to sell stolen goods, granting Stealth and Thievery experience.
- Jack of All Trades: +2 bonus to skill checks and doubled experience from them.
- Partner in Crime: Sell stolen goods to anyone without detection.
Speech perks are incredibly valuable, particularly Hustler and Jack of All Trades, significantly improving gameplay efficiency.
These are the top priority perks for a smooth *Kingdom Come: Deliverance 2* experience. For more in-depth guides and strategies, check out The Escapist.