Nintendo has exciting news for fans eagerly awaiting the next generation of gaming: pre-orders for the Nintendo Switch 2 will officially start in the U.S. on April 24, 2025. The console will maintain its previously announced launch price of $449.99 and is set to hit the shelves on June 5, 2025. This announcement was made directly on Nintendo's official website, alongside a heads-up that prices for Switch 2 accessories may see adjustments due to shifts in market conditions. Nintendo also hinted that future price changes could affect any of their products, depending on how the market evolves.
Alongside the base model, Nintendo confirmed that the Nintendo Switch 2 + Mario Kart World bundle will continue to be available at $499.99. Both the physical and digital editions of Mario Kart World will stick at $79.99, and Donkey Kong Bananza will remain priced at $69.99 upon launch. Here's a detailed rundown of the prices for the console, games, and accessories as of April 18:
- Nintendo Switch 2 - $449.99
- Nintendo Switch 2 + Mario Kart World Bundle - $499.99
- Mario Kart World - $79.99
- Donkey Kong Bananza - $69.99
- Nintendo Switch 2 Pro Controller - $84.99
- Joy-Con 2 Pair - $94.99
- Joy-Con 2 Charging Grip - $39.99
- Joy-Con 2 Strap - $13.99
- Joy-Con 2 Wheel Set - $24.99
- Nintendo Switch 2 Camera - $54.99
- Nintendo Switch 2 Dock Set - $119.99
- Nintendo Switch 2 Carrying Case & Screen Protector - $39.99
- Nintendo Switch 2 All-In-One Carrying Case - $84.99
- Nintendo Switch 2 AC Adapter - $34.99
- Samsung microSD Express Card – 256GB for Nintendo Switch 2 - $59.99
Originally, Nintendo had planned to open pre-orders for the Switch 2 on April 9, but they opted to delay this due to the need to evaluate potential impacts from tariffs and changing market conditions.
For those looking to dive deeper into what the Nintendo Switch 2 has to offer, be sure to check out our hands-on impressions, coverage of everything announced during the big Switch 2 Direct, and insights into how the Switch 2 represents a significant advancement in Nintendo's approach to accessibility design.