CD Projekt RED is intensifying its efforts on the much-awaited sequel to Cyberpunk 2077, as recent job postings unveil fascinating insights into the game's development. A significant revelation is that the sequel, tentatively named Project Orion, will maintain a first-person perspective, dashing hopes of some fans who were eager for a third-person view to see their character in action.
Image: steamcommunity.com
A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, particularly around weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in the job description strongly suggests that CD Projekt RED has opted to stick with first-person gameplay for Cyberpunk 2.
Another job opening for an Encounter Designer sheds light on an innovative feature: what the team refers to as "the most realistic crowd system ever seen in games." This system aims to dynamically react to player actions, fostering immersive environments where NPCs interact realistically with their surroundings. The role requires close collaboration with multiple teams to design complex scenarios that offer various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.
Furthermore, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it is still in the preliminary stages of development.
Project Orion is being developed on Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed that they provided voice acting for some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays tribute to Johnny Silverhand, adding an exciting layer of connectivity between different gaming worlds.