Agadon the Hunter emerges as a fresh adversary, replacing the Marauder with a distinct identity. This foe blends traits from multiple bosses, showcasing abilities to dodge, sidestep attacks, and deflect projectiles aimed by the Doom Slayer. Players will need to wield a sawtooth shield, drawing inspiration from Sekiro: Shadows Die Twice, a key influence for the developers. Facing Agadon will test every skill honed throughout the game, serving as a definitive challenge.
The developers chose to retain the concept of a formidable boss like the Marauder, confident that players are eager for a tougher trial. Unlike before, the focus is on improving the delivery and clarity of the mechanics to enhance the experience.
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Previously, the Marauder’s mechanics felt jarring as they introduced elements not encountered earlier in the campaign, causing frustration for some players due to the sudden shift in pacing. A more gradual introduction of these mechanics should better prepare players for the challenge.
DOOM: The Dark Ages is set to launch on May 15, 2025, for PS5, Xbox Series, and PC via Steam.