Intergalactic: The Heretic Prophet promises a significant leap towards open-world freedom for the studio, a departure from their previous, more linear titles. Inspired by Elden Ring, the game reportedly features a vast, single-planet setting where players unravel the mysteries of a lost civilization and a new, central religion. While the extent of its open-world design remains unclear, it’s a marked shift from the studio’s established formula.
Journalist Ben Hanson reports the game unfolds on this single, expansive planet, challenging players to explore its secrets and understand the vanished civilization’s faith. This religious element forms a core part of the narrative.
For the first time, players embark on this journey alone, without companions or allies. As Neil Druckmann notes, this solitude within an uncharted universe is key to the experience, deepening the exploration of faith and religious themes. The story unfolds on Sempiria, a planet isolated from the galaxy for over 600 years, where bounty hunter Jordan Moon arrives to fulfill a contract.
Druckmann also cites influences from Half-Life 2 and Monkey Island, hinting at a less hand-holding approach to storytelling. Expect a more enigmatic narrative, requiring players to actively piece together the story's fragments.
Announced at TGA 2024, Intergalactic: The Heretic Prophet currently lacks a release date.