Home News Marvel Rivals: Game-Breaking Bug Causes Low FPS

Marvel Rivals: Game-Breaking Bug Causes Low FPS

by Savannah Mar 13,2025

Marvel Rivals: Game-Breaking Bug Causes Low FPS

A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and deal significantly reduced damage. Given Marvel Rivals’ demanding PC hardware requirements, this effectively transforms the game into a pay-to-win scenario, where the "payment" isn't to the developers, but rather for upgraded PC components.

This is clearly a bug, not an intended game mechanic. However, a swift fix isn't likely. The underlying issue stems from the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Addressing this complex parameter will require considerable development time.

Currently, the following heroes are known to be affected: Doctor Strange, Wolverine, Venom, Magik, and Star-Lord. These characters exhibit slower movement, reduced jump height, and diminished damage output. Other heroes may also be impacted, though this remains unconfirmed. For now, the most practical solution is to optimize your in-game settings to improve FPS, even if it means compromising visual fidelity.