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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the creative force behind the Doom series, shared that the decision to omit multiplayer from Doom Eternal was made early on. The focus shifted entirely to perfecting the campaign, driven by the game's expansive scope and resource allocation.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account sparked excitement on March 30, teasing fans with the promise of fresh gameplay footage and hands-on impressions set to be released the following day. Stay tuned for the latest insights into this eagerly awaited title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica through an engaging unboxing video on its official Twitter page. Priced at $175 USD, this meticulously crafted collectible is now up for pre-order. It's a testament to the game's detailed design and is part of an extensive merchandise lineup ahead of the game's launch.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is steadfastly on course for its May 15 release, promising a thrilling medieval-inspired prequel that builds upon the legendary foundations set by Doom 2016 and Doom Eternal. The game not only retains the essence of its predecessors but also innovates with new gameplay features, including the intriguing addition of piloting a semi-mechanical dragon inspired by Doom Eternal's Wintherin dragons.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In a captivating interview featured in PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's challenging melee and parry mechanics. While a melee-only playthrough is technically possible, Martin humorously labeled it as "slightly out of bounds," suggesting it might offer a less polished experience akin to Doom 2016's notorious pistol-only Ultra Nightmare challenge.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In the same issue of PC Gamer, Hugo Martin and Marty Stratton unveiled new details about the game's narrative conclusion. Contrary to fan speculation, the story won't end with the Slayer's imprisonment, a scenario seen at the start of Doom 2016. Martin clarified that such an ending would limit future medieval-era narratives, as The Dark Ages is designed to be part of a larger "Chronicles of the Slayer" saga, leaving the door open for additional prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ Hugo Martin and Marty Stratton shared exciting updates on DOOM: The Dark Ages' weaponry in an interview with PC Gamer for issue 408 (396 in the U.S.). Martin revealed that, apart from the shotguns, the game features a completely revamped arsenal. The plasma weapon, among others, has undergone significant redesigns, ensuring players have fresh and innovative tools at their disposal.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced the Developer Direct 2025 event, which went live on January 23. This showcase, featuring updates from id Software, Compulsion Games, and Sandfall Interactive, was streamed across Twitch and YouTube, beginning at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its involvement in the January 23, 2025, Developer Direct event, promising updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive. The event was scheduled to stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on various platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, promising a daring reinvention of the iconic series. The trailer showcased thrilling elements like dragon riding, mech battles, and a darker, more intense visual style, alongside groundbreaking gameplay mechanics such as a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)