Home News Path of Exile 2: Patch Notes 0.1.1

Path of Exile 2: Patch Notes 0.1.1

by Nathan Mar 01,2025

Path of Exile 2's 0.1.1 Patch: A Comprehensive Overview of Key Changes

Path of Exile 2 has received a substantial update with patch 0.1.1, boasting a massive number of bug fixes and improvements. This article highlights the most significant changes.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Key Changes:

General Gameplay & Interface:

  • A new "League Migrations" button simplifies character transfers.
  • Strongbox mechanics are enhanced: reduced enemy wave intervals, improved mob distinguishability, fixed monster spawning issues, and increased Research Strongbox frequency. Fog now dissipates upon enemy defeat.
  • Runes in equipment are now replaceable.
  • Armor effectiveness is increased.
  • Expedition Vendor access is no longer level-gated; item rarity now depends on the shop level (existing shops unaffected).
  • Minions respawn instantly near the player if they die too far away.
  • Uncut Gem levels are now visible in item names.
  • Equipped Charms display remaining charges.
  • Map entrances are safer (no immediate monster spawns).
  • Improved item pickup while performing other actions.
  • Performance enhancements, particularly in shadow-heavy areas, faster loading times, optimized boss fights and visual effects, and improved behavior in The Ziggurat Encampment.

Path of Exile 2 Patch NotesImage: insider-gaming.com

Path of Exile 2 Patch NotesImage: x.com

Skill Adjustments:

  • Supercharged Slam now has a 3-meter radius limit.
  • Scavenged Plating grants more stacks against stronger enemies.
  • Vine Arrow's description clarifies projectile impact on landing.
  • Pain Offering's Aura tag removed.
  • Skills in Meta Gems no longer gain energy.
  • Lightning Bolt renamed to Greater Lightning Bolt (clarifying its origin) with damage mechanic adjustments.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Monster Modifications:

  • Essence Monolith mobs have delayed skill usage but increased Toughness.
  • Boss hitboxes refined for better animation alignment.
  • Reduced spawn rates for certain monsters.
  • Mob energy shield rebalanced for smoother map clearing.
  • Improved visual effects and attack modifications for numerous mobs (over 40 changes).

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Endgame Enhancements:

  • Four new Tower Map areas added.
  • Lost Towers Map updated.
  • Arbiter of Ash fight now offers six attempts; Falling Flame Seed and Flaming Gale are uninterruptible/unblockable; boss focus shifted from minions to players.
  • Map areas now feature checkpoints and guarantee at least three Rare Monsters per map.
  • Monster density increased in some maps (e.g., Untainted Paradise doubled).
  • Increased chest frequency in certain areas.
  • More frequent boss encounters (roughly one per four maps), but reduced Waystone drop chance from Map Bosses.

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Other Notable Changes:

  • Over 70 bug fixes (crashes, quests, interactions).
  • Numerous visual effect corrections.
  • More than 20 controller issue resolutions.
  • Over 100 equipment item stat adjustments for balance.
  • "Original Sin" item changed: now grants +17-23% Chaos Resistance instead of zero Chaos Resistance.

Path of Exile 2 Patch NotesImage: store.epicgames.com

This update comprises over 300 changes in total. Consult the official Path of Exile 2 website for the complete patch notes.